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PLAYSHIFU - GAME DESIGN OPS

ROLE: GAME DESIGN OPS ENGINEER

STATUS: PROFESSIONAL PRODUCTION EXPERIENCE

At PlayShifu, I worked in a multidisciplinary coordination role supporting the development of mobile educational games. My responsibilities involved facilitating collaboration between engineering and art teams, helping ensure gameplay features, level content, and implementation requirements remained aligned throughout production.

I contributed to multiple internal projects, with two titles — Plugo Farm and Plugo Detective — progressing through production and release. This experience provided exposure to real-world development constraints including cross-team communication, feature iteration, and production scheduling.

DESIGN / PRODUCTION FOCUS

Key design priorities included:

  • Supporting gameplay feature implementation across teams.

  • Coordinating design intent with technical feasibility.

  • Assisting with level content integration and iteration.

  • Participating in testing and feedback cycles during development.

RESPONSIBILITIES

My responsibilities included:

  • Acted as a coordination bridge between engineering and art teams during production.

  • Supported implementation and iteration of gameplay content in mobile educational titles.

  • Assisted with testing workflows and feature validation.

  • Contributed to production communication to maintain development alignment.

LIVE PRODUCTION CONTRIBUTION

Plugo Farm:

  • Supported gameplay content implementation and production coordination.

  • Contributed to testing and iteration of feature behavior.

Plugo Detective:

  • Assisted in aligning design requirements with engineering implementation.

  • Participated in feedback cycles to refine player interaction flow.

PlayShifuLogo.png

Contact Me

Interested in working with me? Want to hire me? Reach out now via email or LinkedIn:

  • LinkedIn
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