PLAYSHIFU - GAME DESIGN OPS
ROLE: GAME DESIGN OPS ENGINEER
STATUS: PROFESSIONAL PRODUCTION EXPERIENCE
At PlayShifu, I worked in a multidisciplinary coordination role supporting the development of mobile educational games. My responsibilities involved facilitating collaboration between engineering and art teams, helping ensure gameplay features, level content, and implementation requirements remained aligned throughout production.
I contributed to multiple internal projects, with two titles — Plugo Farm and Plugo Detective — progressing through production and release. This experience provided exposure to real-world development constraints including cross-team communication, feature iteration, and production scheduling.
DESIGN / PRODUCTION FOCUS
Key design priorities included:
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Supporting gameplay feature implementation across teams.
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Coordinating design intent with technical feasibility.
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Assisting with level content integration and iteration.
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Participating in testing and feedback cycles during development.
RESPONSIBILITIES
My responsibilities included:
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Acted as a coordination bridge between engineering and art teams during production.
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Supported implementation and iteration of gameplay content in mobile educational titles.
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Assisted with testing workflows and feature validation.
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Contributed to production communication to maintain development alignment.
LIVE PRODUCTION CONTRIBUTION

Plugo Farm:
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Supported gameplay content implementation and production coordination.
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Contributed to testing and iteration of feature behavior.

Plugo Detective:
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Assisted in aligning design requirements with engineering implementation.
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Participated in feedback cycles to refine player interaction flow.

